Transfer Node (Hyper Energy)
From ATLauncher Wiki
Transfer Node (Hyper Energy) | |
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Name | Transfer Node (Hyper Energy) |
Source Mod | Extra Utilities |
ID Name | ExtraUtilities:extractor_base:13
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Type | Block |
Stackable | Yes (64) |
Blast Resistance | 2.5 |
Hardness | 0.5 |
Solid | Yes |
Transparent | No |
Affected by Gravity | No |
Emits Light | No |
Flammable | No |
Required Tool | Any tool |
The Transfer Node (Hyper Energy) is a block added by the Extra Utilities mod.
An advanced version of the Transfer Node (Energy). It accepts energy (RF, MJ, or EU) and transmits it through pipes. The Node constantly search for machines that accepts energy and adds it to an internal registry. Every tick it will distribute energy from it's buffer to each registered machine. The energy will also be transferred through other types of nodes to the inventory or machine they are attached to. The Node will convert MJ to RF at a rate of 1 MJ = 10 RF and EU to RF at rate of 1 EU = 4 RF. The node has an an internal buffer of 1,000,000 RF and a maximum transfer rate of 1,000,000 RF/t each. To toggle a connection, Right-click with a Wrench.
Recipe[edit]
Usage[edit]
Transfer Node (Hyper Energy) can be used to create the following items:
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