Slime Channel
Slime Channel | |
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Name | Slime Channel |
Source Mod | Tinkers' Construct |
ID Name | TConstruct:slime.channel
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Type | Fluid |
Stackable | Yes (64) |
Blast Resistance | 1.5 |
Hardness | 0.3 |
Solid | No |
Transparent | Yes |
Affected by Gravity | No |
Emits Light | No |
Flammable | No |
Required Tool |
Slime Channel is a fluid added by the Tinkers' Construct mod. It can function as a replacement for noisy, lag-inducing flowing water in many constructions. They are also used as components of the Bounce Pad.
Placing[edit]
Slime Channels will flow away from you when placed. If you hold shift while placing the Slime Channel, it will flow towards you instead. Slime Channels are not solid blocks; they act like a fluid in that they will allow you to sink through and swim up through them. They always have a direction of flow, and will push mobs and items through them as any flowing liquid does. It is possible, if somewhat difficult, to drown in a Slime Channel block. Unlike a liquid, Slime Channels have a selection box and allow other blocks to be placed against them, rather than being replaced by any placed block. They do not spread outwards, like a normal liquid (such as water or lava). These DO injure endermen.
Recipe[edit]
Slimeballs can be replaced by Gelatinous Slime, Glueball, or Coagulated Blood. If you use Coagulated Blood completely, you will get a Blood Channel Instead.
Usage[edit]
Slime Channel can be used to create the following items:
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