BioReactor

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BioReactor
BioReactor

Name BioReactor
Source Mod MineFactory Reloaded
ID Name
MineFactoryReloaded:machine.1:10
Type Block
Stackable Yes (64)
Blast Resistance 2.5
Hardness 0.5
Solid Yes
Transparent No
Affected by Gravity No
Emits Light No
Flammable No
Required Tool Precision Sledgehammer

The BioReactor will turn plant matter into BioFuel. The base conversion rate is 1 item to 80 millibuckets of biofuel. However, if multiple types of items are converted at the same time, the process becomes more efficient.

Known fuel sources (likely incomplete):


Noteworthy items that the BioReactor doesn't process:

Number of items millibuckets of biofuel per item
1 80
2 90
3 100
4 110
5 120
6 130
7 140
8 150
9 160

Etc.

If supplied with a redstone signal, the reactor will stop processing materials. This can be helpful when loading items to get a high efficiency. It has an internal biofuel storage of 4 buckets, and will automatically output into Fluid Pipes. It requires no energy input to work, and generates biofuel at a rate of 1mB/tick.

Comparing to a Fermenter->Still setup, the BioReactor is better for mushrooms and saplings (the only two inputs they have in common). A Fermenter makes 50 mB of biomass from mushrooms and 250 mB of biomass from saplings. Using a Still, that makes 15mB of Biofuel from mushrooms and 75 mB from saplings. On top of that, a Fermenter and Still both require power to operate while the BioReactor does not.


As of some recent Modpacks:

Number of items millibuckets of biofuel per item
1 5
2 12.5
3 23.33
4 37.5
5 55
6 75.83
7 100
8 127.5
9 158.33

Recipe[edit]

GUI Crafting Table.png
Plastic Sheets
Plastic Sheets
Plastic Sheets
Sugar
Fermented Spider Eye
Sugar
Slimeball
Factory Machine Block
Slimeball
Bio Reactor

Thermal Expansion[edit]

GUI Crafting Table.png
Plastic Sheets
Fermented Spider Eye
Plastic Sheets
Slimeball
Machine Frame (Basic)
Slimeball
Brick
Sugar
Brick
Bio Reactor

Video[edit]