Sewer
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Sewer | |
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Name | Sewer |
Source Mod | MineFactory Reloaded |
ID Name | MineFactoryReloaded:machine.0:10
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Type | Block |
Stackable | Yes (64) |
Blast Resistance | 2.5 |
Hardness | 0.5 |
Solid | Yes |
Transparent | No |
Affected by Gravity | No |
Emits Light | No |
Flammable | No |
Required Tool |
The Sewer (formerly known as "Sewage Collector") will examine a 1x1 area (expandable with upgrades) above them, and very slowly generate Sewage, based on the number and size of animals within the Sewer's operation area. Large animals will produce more Sewage.
If another Sewer is detected within the collection radius, the Sewer will jam and stop working for 40–80 seconds (there is no indication of this in the GUI). This machine does not require power.
The sewer will also generate Mob Essence from XP drops, each point of experience will generate 66mb of mob essence. Ideal to combine with a Melee Turtle.
Contents
Production Rates[edit]
Approximately every 1.5 seconds, a certain amount of sewage is created per mob. The amount depends on the mob type.
The sewage production rates for mobs are:
- Cows/Mooshrooms (26mB/1.5 seconds)
- Sheep (26mB/1.5 seconds)
- Pigs (20mB/1.5 seconds)
- Chickens (4mB/1.5 seconds)
- Ocelot/Cats (11mB/1.5 seconds)
- Wolves (11mB/1.5 seconds)
- Dragon mounts dragons (300mB/1.5 seconds)
Since the Sewer can only pump Sewage out at a rate of 100mB/s it is ineffective to have more than 6 cows/sheep or 8 pigs per 1 sewage collector. 04/09/18 : (wrong with plastic pipe it can pump out infinite sewage no matter which upgrade is used, so we are limited to the storage of the sewer (1000 mb)
Recipe[edit]
Thermal Expansion[edit]
Default range and after upgrades[edit]
Video[edit]
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