Water Omega Armor
From ATLauncher Wiki
Water Omega Armor | |
---|---|
Name | Water Omega Armor |
Source Mod | Blood Magic |
ID Names | AWWayofTime:boundHelmetWater AWWayofTime:boundPlateWater AWWayofTime:boundLeggingsWater AWWayofTime:boundBootsWater
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Type | Armor |
Stackable | No |
Water Omega Armor is one of four types of Omega Armor. This armor gives "Amphibian"(fast movement in water) and "Water Breathing" constant effects and gives "Max Health" and "Attack Damage" bonuses depending on which biome you are in. See Omega Armor page for more information.
Bonuses[edit]
Armor part |
River, Frozen River, Ocean, Deep Ocean. |
Swampland, Mushroom Island, Mushroom Island Shore, Jungle, Jungle Hills |
Nether | Other biomes |
---|---|---|---|---|
+100% | +75% | -25% | +25% | |
+25% Max Health +15% Attack Damage |
+18.75% Max Health +11.25% Attack Damage |
-6.25% Max Health -3.75% Attack Damage |
+6.25% Max Health +3.75% Attack Damage | |
+40% Max Health +24% Attack Damage |
+30% Max Health +18% Attack Damage |
-10% Max Health -6% Attack Damage |
+10% Max Health +6% Attack Damage | |
+35% Max Health +21% Attack Damage |
+26.25% Max Health +15.75% Attack Damage |
-8.75% Max Health -5.25% Attack Damage |
+8.75% Max Health +5.25% Attack Damage | |
+20% Max Health +12% Attack Damage |
+15% Max Health +9% Attack Damage |
-5% Max Health -3% Attack Damage |
+5% Max Health +3% Attack Damage |
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