Saturation Module
From ATLauncher Wiki
Saturation Module | |
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Name | Saturation Module |
Source Mod | RFTools |
ID Name | rftools:saturationEModuleItem
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Type | Item |
Stackable | Yes (16) |
Saturation Module is a module that is used in the Environmental Controller. This module adds Saturation I effect, replenishing the player's hunger bar.
With this module installed, Environmental Controller will consume 0.001 RF/tick per 1 cubic block covered.
Recipe[edit]
The Syringe must contain Zombie essence.
Usage[edit]
Saturation Module can be used to create the following items:
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