Node Manipulator (Thaumic Bases 1)
This article is about the block from Thaumic Bases 1. You may be looking for Node Manipulator from Gadomancy. |
Node Manipulator (Thaumic Bases 1) | |
---|---|
| |
Name | Node Manipulator (Thaumic Bases 1) |
Source Mod | Thaumic Bases 1 |
ID Name | thaumicbases:nodeManipulator
|
Type | Block |
Stackable | Yes (64) |
Blast Resistance | 5.0 |
Hardness | 1.0 |
Solid | Yes |
Transparent | Yes |
Affected by Gravity | No |
Emits Light | No |
Flammable | No |
Required Tool |
Node Manipulator is a block added by the Thaumic Bases 1 mod. This machine allows the player to change the properties of Aura Nodes. For more information visit Node Manipulation page.
Contents
Thaumcraft 4 Research Notes[edit]
Node Manipulation
Full control!
Research aspects in this block[edit]
Thaumonomicon Entry[edit]
"You have discovered a way to support nodes by using stabilizers. You have discovered a way to tear the node apart, opening a small rift to whereever. Is this it for the nodes? It seems unfair, there are so many types of them - tainted, pures, hungry, they can be bright or fading... But all thaumaturges stop here, without attempting to go further. You can manipulate the very fabrics of the node, making it stable. You can tear it apart, energizing it. Why not use those powers in combination to change the smallest fibres of the node? Why not study this? Is there something, that stops everyone from going this way, or are they just too blind, thinking they are the masters of thaumaturgy?
Well, so far nothing really happened. Nothing came to stop you. Nothing killed you, nothing corrupted your mind - nothing! You do not understand the others not going this way. You have discovered a way to create the device that will combine the power of the Stabilizer to make the node stand and the ability of the Tranducer to move node fibres, tearing it apart. Well, it is not that simple - you also need to constantly move Vis back and forth - some mirrors are required, and some flux formes, which is critical, so Flux scrubbers must be used too. And, for this construction to be stable some Salis Mundus is alse required. And here it is - the device, that can manipulate the node itself!
It is not really that simple, actually. Your device can only work with regular nodes, energized are too powerfull to work with. It also can only operate with the node from the top due to Vis flowing downwards, so it is impossible to have both the tranducer and this device. It also turned out very... mundane. It is unable to operate with the node at all, as you though it would. It has the ability to do so, but the fibres of the node are not that simple to move - a Foci is required, and you do not know how to make one. You've tried regular wand focis - not much luck, just a bunch of angry wisps. However, the focis must work the same way - harnessing the raw power of the device to work with the node.
The device itself is pretty stable, and, in fact, it does not require anything to work, which is comical due to the power of the device. The focis, should you obtain one must be simply placed in the bottom of the device, harnessing the raw power. Just click the device with the foci to put it in. Click with an empty hand to remove the foci. Click with another foci to swap between to - it is even possible to actually save the progress that way! It may require more or less time based on the action it is doing too!"
Recipe[edit]
Usage[edit]
Node Manipulator (Thaumic Bases 1) has no known uses in crafting.
|