Module:Grid/Item
From ATLauncher Wiki
This is the Lua module for Template:Grid/Item. Below is the documentation for that template. |
This template is used inside of {{Grid}}'s content parameter to insert an item grid image with link and optional stack size. It can also be used to display any other image with a size of 32 × 32 that may be found in a GUI, e. g. the Metal Former's mode icons. However it cannot be used correctly outside of a Grid template, to display item images in article text (which should rarely be necessary) use either {{itemref}} or {{Grid2}} instead.
Parameters[edit]
-
name
: The item's name, always used for hover text, and is used to determine image name and link target if not overwritten. -
top
: Distance of the top-left image corner from the top edge of the grid. -
left
: Distance of the top-left image corner from the left edge of the grid. -
image
: Replacement image to be displayed in place of the default grid image, withoutFile:
prefix. Default: File:Grid {{{name}}}.png -
link
: Replacement link target. Default: {{{name}}} -
dict
: Ore dictionary name in an ore dictionary enabled recipe. -
amount
: Stack size number, must be between 2 and 64 to be displayed. Default: Hidden -
liquid
: Liquid amount, must be a decimal number with 1 being 1000mB (or 1 Bucket). Default: Hidden; Only available if no value is given foramount
-
chance
: Chance of getting a certain item after processing. Shown when hovering the cursor over the image of the item. Automatically puts "%" after a number. Default: Hidden -
fill
: A background color with which to fill the item slot. "Default: No background" -
tooltext
: Custom tooltip that will be displayed when hovering over the item. -
noname
: Removes item name from tooltip when usingtooltext
.
local p = {}
local g = require("Module:Common")
local s = require("Module:Sprite")
local cn = require("Module:Grid/Crafting_Square_Numbers")
function p.makeItem(name, amount, img, link, tooltip, top, left, fill, isDict)
local output = '<div data-tooltip="' .. tooltip .. '" class="tooltip griditem" '
output = output .. 'style="top:' .. g.px(top) .. ';left:' .. g.px(left)
if g.isGiven(fill) then
output = output .. ';background-color:' .. fill .. ';'
end
output = output .. '">'
if isDict then
output = output .. '<div style="position:absolute;">' .. g.img('Grid_Ore_Dictionary.png',32,link,name) .. '</div>'
end
output = output .. g.img(img, 32, link, name) .. '</div>'
if amount > 1 then
output = output .. '<div data-tooltip="' .. tooltip .. '" class="tooltip gridamount" '
output = output .. 'style="top:' .. g.px(top + 16) .. ';left:' .. g.px(left - 4)
output = output .. '">' .. cn.makeCraftingNumbers(amount, link) .. '</div>'
end
return output
end
function p.main(frame)
local frame, args = g.getFrameAndArgs(frame)
if not g.isGiven(args.name) then
return ''
end
local tooltip = ''
if g.isGiven(args.chance) and tonumber(args.chance) then
local chance = tonumber(args.chance)
if chance < 0 then
chance = 0
end
if chance > 100 then
chance = 100
end
tooltip = tooltip .. chance .. '% chance of '
end
local amount = 1
if g.isGiven(args.amount) and tonumber(args.amount) then
amount = tonumber(args.amount)
end
if amount > 1 then
tooltip = tooltip .. amount .. ' '
elseif g.isGiven(args.liquid) and tonumber(args.liquid) then
local liquid = tonumber(args.liquid) * 1000
tooltip = tooltip .. liquid .. 'mB of '
end
tooltip = tooltip .. args.name
local tooltext = args.tooltext
if g.isGiven(tooltext) then
if g.isGiven(args.noname) then
tooltip = tooltext
else
tooltip = tooltext .. ' - ' .. tooltip
end
end
local image = args.image
if not g.isGiven(image) then
image = 'Grid ' .. args.name .. '.png'
end
local dict = args.dict
local isDict = false
if g.isGiven(dict) then
tooltip = dict .. ' - ' .. tooltip
isDict = true
end
local link = args.link
if not g.isGiven(link) then
if g.isGiven(dict) and
((not g.isGiven(args.dictamount)) or
tonumber(args.dictamount) > 1) then
link = dict
else
link = args.name
end
end
local top = 0
if g.isGiven(args.top) and tonumber(args.top) then
top = tonumber(args.top)
end
local left = 0
if g.isGiven(args.left) and tonumber(args.left) then
left = tonumber(args.left)
end
return p.makeItem(args.name, amount, image, link, tooltip, top, left, args.fill, isDict)
end
return p